Tag Archive: uno


There are two kinds of game-playing people in the world to my reckoning:

[1] Those who were brought up on what are now old school games like Monopoly, Risk, Cluedo, Scrabble and an assortment of simple card playing games like Uno [with the ‘fast card’ rule else essentially you are taking turns to put down cards in a row, please people], and

[2] Those who have played Settlers or Catan or any game that has been created since then and influenced by that type and style of game from Seven Wonders and Dominion to Puerto Rico, Stone Age and more…

The old school games [which there is nothing wrong with] generally have one focus and mode of play and you try do that better than everyone else and you win [and most of them have a certain degree of luck to them where it comes down to dice rolls or right cards etc]

The new school games generally are multi-layered – one reason why i believe Settlers was such a hit [as well as Carcassonne and others like it] was that determining how the board looks is a part of the game and so every game is different. Then there are usually a few [or a lot once you hit Cities and Knights] different paths you can take towards securing victory. I prefer the new school games generally because there are more options and often a certain amount of space for strategy.

Then there is my dad who is in his own group and just doesn’t like games at all, although he will gladly sit in the next room shouting out [and getting them right!] Trivial Pursuit answers while the rest of us are playing…

dixit1And then there is Dixit. There are so many great games these days that it is no longer about trying to find a good game to get but more trying to find out which good game to get [kind of like Series – there is really no reason these days to force yourself to watch a bad tv series cos there is so much quality on offer] and Dixit for me feels like a great addition [or start] to the family games pile.

For this main reason – apart from my dad i think it will work for pretty much anyone who has some inclination towards games.

So what is it? Well i describe it as a cross  between Pictionary and Balderdash. Each person is dealt six cards with various scenes/pictures on them – the person  whose turn it is chooses one card and without showing people gives a word or phrase or song lyric  or sound effect that describes their card. Everyone else chooses a card that they feel best represents that [you get points for people choosing your card so you want to make people guess yours] and then they get shuffled up and put down on the table and without being allowed to vote for your own card, each person votes and tries to guess the card of the person who is on. That person also has to place a vote on one they obviously know is wrong.

What makes this tricky is that if everyone votes for yours you get no points. If no-one votes for yours you get no points. You need a combination of people voting for yours and not voting for yous – so you can’t be too obvious or too obscure. When the votes are revealed people score points and everyone gets dealt one new card and the next person takes over as the lead person. So simple and yet so much fun.

It is set up for 4 to 6 people but if you have more you can divide into teams and so i would say it would comfortably work for 12 or even 18 people.

What’s cool about it is you can play it at a simple level and everyone will feel included or you can play it with tons of strategy so doesn’t really leave people out. We took it to another level by adding the rule that each round a different player adds the rule of clue. So for one round you had to give a song lyric as your clue, for the next you could only use sound effects and the following round was facial expressions so you can just imagine how silly and fun it got.

Really worth investing some money into. Because different people play and the cards will come out in different orders i imagine this will remain fresh for years to come and there are expansions you can buy for new and exciting themed packs of cards. We are still on the basic game but looking forward to picking up an expansion some day.

Get it, play it and let me know what you think…

What game would you recommend?

dixit2

there is a difference between people who play games and game players – the people who commented on the intro to this blog series post that they love ‘Balderdash’ and ’30 Seconds’ are people who play games… for game players [and it’s not a judgemental difference, just a difference] are the kinds of people who can invest some serious time in a game for both the vibe of the game [people who play games] and also the thrill of the chase [so maybe the difference is purely that what i am calling game players here is the ones who are more competitive… but i do think there is more than that and while i can tell the difference live, it is hard to articulate it here] – if you used to play all night Monopoly games and set aside a whole evening for a game of risk with five of your friends then chances are you are more likely to be a game player…

and if you are a game player then The Settlers of Catan is probably for you – in fact, taking time to learn the game and playing it once or twice will probably help determine which of these two categories you fall into. but if Monopoly and Risk are the only lengthy board games you have ever known and loved then this is a great place to start and a launch pad into many other interesting, fun and challenging games…

the biggest transformation from the Monopoly/Risk games of ages past is the fact that the board is made up of hexagonal shaped pieces that represent the five resources you will be needing to buy and sell within the game – wheat, wood, ore, sheep and brick – which are shuffled up and laid down differently every game. so the board is different every time you play – then numbers are added to each piece of the board which will relate to the dice throws later which also adds a further element of difference and need for strategy shift every game.

being a dice-throwing game there is certainly an amount of luck present in the game which can possibly make or break a game, but for the most part the highly skilled players will win more times than the lesser skilled players, and so there is definitely a greater challenge in Settlers of Catan than there is in say playing Uno without the fast card rule.

the game itself is a combination of dice throws and resource gathering and road/house building as you race towards the 10 points needed for a win.

in 2008 i happened to be in Joburg the same time they were holding the national Settlers playing competition and after five rounds of intensive play ended up being one dice throw away from winning the thing when the unimagineable happened and i threw a seven and had to give half my cards back to the bank and was not able to complete the building and one point i needed for victory… still for a year i was the official second best player in south africa [a year later i was getting married on the weekend of the competition and so definitely chose a better place to be!]

but if you are wanting to see whether you are a game player or someone who simply plays games, or if you are still excited by Monopoly and Risk and have not yet discovered new board-changing games of which there are many in various shapes and forms and styles, then The Settlers of Catan is a great place to start.

have any of you played it? what are your thoughts and reviews?

well, this one is card game, but ‘determinedly cardful’ just didn’t work…

sounds more hectic than it is, but, to those who have been fortunate enuff to play it, the lesser known cousin to Uno (created by the makers of) is a more higher-grade and better game

i have no idea why it never took off like Uno but we were fortunate to discover this when i was still a kid and some friends introduced it to us and then gave us a pack – it would only be many years later when we would scour the internet for more packs, find most of them in Germany (the game has passed between different distributing companies a number of times) and import a bunch and spread them out between our friends.

you can actually get the full scoop of Rage in the wiki here [http://en.wikipedia.org/wiki/Rage_%28card_game%29] but in a nutshell it is a bidding game, much like bridge, where you are dealt ten cards and need to guess/decide/ascertain how many tricks (a round of everyone playing one card) you are likely to win. You then play out the ten rounds and score points for bidding correctly while losing points for getting more or less than what you bid.

the game is brought to life by 5 different special action cards which add bonuses or change the colour of the trump (called the Rage) or can act as a Joker and these really spice things up.

you start with ten cards each and play them out. then nine cards each. and eight… and so on until the last round you have one card and have to bid on that.

the coolness of Rage is that it doesn’t matter what cards you get – good or bad – what matters is how you bid on them and then play them – part strategy, part luck, part special action cards, a game of Rage takes between 45min to an hour and a quarter and is a lot of quick fun

back in my student days there was a student house called Highbury in Rondebosch that i used to frequent and we used to play Rage thru the nite on many occasions which elicited the brett/dan sneaky “what’s the difference between 2am and 3am?” as we would engineer one more game…

definitely worth hunting down on the internet and scoring yourself a few packs, quick easy’ish game to teach and hours of fun…

who remembers – with great reminiscory reverberations – sitting up all nite as a lightie playing monopoly til all hours of the morning? [pretty much the only way to finish a decent game]

or waging full on risk warfare with your little yellow three edge single men wedges and your bigger yellow five edge ten-men wedges until you had cornered the last remaining opponent in australia and piled the biggest force known to world domination in indonesia to ensure a ridiculously bad-sported overwhelming victory?

well i just thort it was time to highlight a couple of other games that may be just what you need if you have never evolved past those, cluedo, dominoes or uno…

and probably king of the pile is ‘settlers of catan’, or as i got to know it ‘die siedlar von catan’ [my good friend steve taylor taught me the game using a german set] quite a whole bunch of years ago actually, altho it’s maybe just in the last 5 or so that it has taken off hugely amongst me and my friends [in fact, three years ago i ‘happened to be’ in joburg when boardgames.co.za was running their annual Settlers competition and i happened to come second so for a while i was officially the number 2 player in the country!]

the thing about settlers as opposed to one or two of the other games i might mention here is that a game is likely to take you between 2 and 4 hours [our record is 7 and a half *cough* deane hill *cough* please move already cough] and so it is a longer game, but if you do have the time, it really is an absolute winner.

probly the coolest element of settlers of catan is that the board is different every time because the board is made up of these hexagon shaped cards that have one of five resources on them – wheat (hay), tree (wood), brick (clay), ore (ore) and sheep (baa) – and so these cards are shuffled and then put face up to form the board and a differing layout of the resources which affects gameplay – so the game is always different which is nice.

i’m not going to explain the whole game to you here cos it won’t make sense without seeing the board and the pieces and so on but the basic idea is that you have settlements (little hut pieces) and cities (bigger hut pieces) that sit on the edge of three resource pieces, and each resource piece has a number on it, and every time the dice throws and you have a settlement/city touching a resource with that number on it, you pick up the corresponding resource card – so as dice are thrown you are picking up different resource cards which you then use to build roads, more settlements/cities and buy armies and monopoly style community chest/chance type cards which give you special powers and bonuses.

and when settlers – as it is commonly called – becomes a little bit normal for you, there are a series of expansion packs you can buy – which are basically other games using the settlers formula and i’ll talk about my best one – cities and knights – in a later blog

you will never want to play monopoly or risk again… so if you have never played the recommendation would be to change your facebook status to “anyone got a copy of settlers of catan they want to teach me” and take it from there – the game itself will cost you a few hundred rand and so is fairly expensive (cheaper if you bring over from overseas) but it is worth hours and hours of fun and competition…

let’s hear it from those who have played the game…

to see my review of the settlers expansion game Cities and Knights click here

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